Spells in Dark and Light is covered on this page. Players can learn spells by gaining ranks in the corresponding Magic Skill line. Not every Magic Skill line grants Spells, some grant Runes, which are powerful 1 time use Cosumables that act like Spells. To see a list of those please see the Runes page.

In order to be able to craft a Spell, players will need to reach a certain Player Level and Rank within that Magic Skill line. They will then need to find the correct materials and location in order to craft them. You will only need to craft a Spell one time in order to use it, but you must have a Staff equipped in order to cast that spell. Players can have 1 Spell equipped at one time.

Players playing Singleplayer can use the ID number listed in the table to add that Spell to their inventory via the admin function of the game (which is accessed by pressing "+" on the Numpad). Players will need to type: GiveItemNum [ID#] 1 1 0 to acquire it. For example if you wish to gain Draining Spell you would type: GivItemNum 203 1 1 0 . This will allow you to bypass the requirement in both that Skill Line and Player Level and you'll be able to use it immediately.

 

Spells

Name

Wgt

Dura

Preqs to Craft

Ingredients

Crafted At

ID

Effect

Draining Spell

0.2

119

 Grass x5

 Magic Shards x3

Your Inventory 203 Cast this extraction from a staff to drain magic shards from the natural world.
Fireball I

0.2

50  

 Wood x16

 Sulfur Ore x8

 Magic Shards x12

?? 208 Cast this combat spell from a staff to hurl a fireball at your enemies.
Wall of Fire

0.2

5

Sulfur Powder x120

Copper Ingot x35

Magic Essence x12

Magic Workbench 224 Cast this combat spell from a staff to create a wall of roaring flames that burns and enemy passing through it.
Fireball II

0.2

20

 Wood x24

 Sulfur Ore x12

 Magic Shards x18

?? 209 Cast this combat spell from a staff to hurl an advanced fireball at your enemies.
Firestorm

0.2

5

 Fire Elemental Core x3

 Mithril Ingot x30

 Chaos Essence x2

Magic Workbench 227 Cast this combat spell from a staff to unleash a devasting storm of fire at your enemies.
Fireball III

0.2

13

 Wood x32

 Sulfur Ore x16

 Magic Shards x24

 Fire Elemental Core x1

?? 210  Cast this combat spell from a staff to hurl a master fireball at your enemies.
Firestorm II

0.2

4

 Fire Elemental Core x5

 Mithril Ingot x45

 Chaos Essence x3

Magic Workbench

228 Cast this combat spell from a staff to unleash an advanced, devasting storm of fire at your enemies.
Flame Missile

0.2

3

 Fire Elemental Core x6

 Mithril Ingot x80

 Chaos Essence x2

Magic Workbench

237 Cast this combat spell from a staff to shoot a flaming missile that seeks enemies.
Frostbolt

0.2

44

 Ice Chunk x6

 Quartz Sand x12

 Magic Shards x16

Your Inventory 211 Cast this combat spell from a staff to send a shard of frozen water at your target.
Wall of Ice

0.2

6

 Ice Chunk x60

Copper Ingot x30

 Magic Essence x12

Magic Workbench 225 Cast this combat spell from a staff to create an unmoveable wall of ice and stop enemies in their tracks.
Frostbolt II

0.2

23

 Ice Chunk x9

 Quartz Sand x18

 Magic Shards x24

Your Inventory 212 Cast this combat spell from a staff to send an advanced shard of frozen water at your target.
Hailstorm

0.2

7

Lightstone x3

Mithril Ingot x30

 Chaos Essence x2

Magic Workbench 229 Cast this combat spell from a staff to rain a storm of freezing hail down on your enemies.
Frostbolt III

0.2

12

 Ice Chunk x12

 Quartz Sand x24

 Magic Shards x32

Water Elemental Core x1

Your Inventory 213 Cast this combat spell from a staff to send a master shard of frozen water at your target.
Hailstorm II

0.2

4

Lightstone x5

Mithril Ingot x45

 Chaos Essence x3

Magic Workbench 230 Cast this combat spell from a staff to rain an advanced storm of freezing hail down on your enemies.
Highland Illusion

0.2

6

Terra Flower Seeds x3

Silica Powder x 30

 Magic Shards x50

?? 498 Cast this illusion spell from a staff to charm a targeted structure, allowing it to blend into mountainous surroundings.
Marshland Illusion

0.2

7

Fungal Spores x3

 Silica Powder x 30

 Magic Shards x50

?? 497 Cast this illusion spell from a staff to charm a targeted structure, allowing it to blend into swampy surroundings.
Woodland Illusion

0.2

149

Thundergrass Seeds x3

 Silica Powder x 30

 Magic Shards x50

?? 496 Cast this illusion spell from a staff to charm a targeted structure, allowing it to blend into forest surroundings.
Telekinesis

0.2

3

Earth Elemental Core x3

 Mithril Ingot x30

 Chaos Essence x1

Magic Workbench 231 Cast this psychic spell from a staff to levitate a heavy object like a boulder or tree and hurl it at your enemies.
Arctic Illusion

0.2

6

Snow Lotus Seeds x3

 Silica Powder x 30

 Magic Shards x50

?? 499 Cast this illusion spell from a staff to charm a targeted structure, allowing it to blend into snowy surroundings.
Volcanic Illusion

0.2

6

Fireblossom Seeds x3

 Silica Powder x 30

 Magic Shards x50

?? 500 Cast this illusion spell from a staff to charm a targeted structure, allowing it to blend into volcanic surroundings.
Lightning Bolt

0.2

54

Charcoal x16

 Quartz Sand x16

 Magic Shards x18

Your Inventory 214 Cast this combat spell from a staff to unleash a bolt of lightning on your enemies.
Wall of Lightning

0.2

6

 Quartz Sand x100

Copper Ingot x40

 Magic Essence x20

Magic Workbench 226 Cast this combat spell from a staff to create a wall of crackling electricity that shocks any enemy passing through it.
Lightning Bolt II

0.2

27

 Charcoal x24

 Quartz Sand x24

 Magic Shards x27

Your Inventory 215 Cast this combat spell from a staff to unleash an advanced lightning on your enemies.
Lightning Bolt III

0.2

11

 Charcoal x32

 Quartz Sand x32

 Magic Shards x36

Air Elemental Core x1

Your Inventory 216 Cast this combat spell from a staff to unleash a master lightning on your enemies.
Polymorph

0.2

4

 Grass x35

Fur x25

 Magic Shards x1

Magic Workbench 217 Cast this combat spell from a staff to temporarily transform your victim into a harmless sheep.
Rune of Deathstalker Form

0.2

4

Raw Meat x50

 Hide x 80

Copper Ingot x25

 Magic Essence x10

Spell needs deathstalker hide too

 

Magic Workbench 222 A magical stone imbued with transformative abiliites. Cast to assume the form of a prowling deathstalker.
Rune of Wyvern Form 0.2 8

 Raw Meat x45

 Hide x 45

 Mithril Ingot x10

 Magic Essence x5

 Air Elemental Core x1

Magic Workbench 223 A magical stone imbued with transformative abiliites. Cast to assume the form of a soaring wyvern.

 




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