Consumables in Dark and Light is covered on this page.
Consumables
Food Consumables
Name |
Wgt |
Reqs to Craft |
Ingredients |
Crafted At |
ID |
Description |
Spiced Meat | 0.1 |
|
Cooked Meat x 1 Berries x 5 |
Your Inventory | 120 | Meat rubbed with spices to aid in preservation. Takes longer to spoil than unspiced meats. |
Focusing Elixir | 0.05 |
|
Grass x 8 Field Flower x 3 Magical Shard x 1 |
Mortar and Pestle | 113 | Stronger when bottled, but can be imbibed to restore some focus after casting spells. |
Berry Jam | 0.1 |
|
Berries x 45 Grass x 15 |
Your Inventory | 576 | Use some berries to make berry jam, eat it could recover food and water. |
Focusing Potion | 0.05 |
|
Focusing Elixir x 3 Glass Bottle x1 |
Your Inventory | 114 | A powerful potion that can be imbibed to restore a great deal of focus after casting spells. |
Cooked Mushroom | 0.1 |
|
White Cap Mushroom x 1 | Your Inventory | 119 | Scrumptious cooked mushrooms. Much more filing and delicious than raw fungi. |
Cooked Meat | 0.1 | ? | Raw Meat x 1 | Campfire | 105 | A savory cut of roasted meat. It smells and tastes delicious and nourishing. |
Fine Cooked Meat | 0.1 |
|
Raw Meat x 1 | Campfire | 106 | A well prepared cut of the finest meat. More nourishing and healing than regular cooked meat. |
Cured Meat | 0.1 |
|
Cooked Meat x 1 | Preserving Bin | 107 | A cut of cooked meat that has been cured. Dried meats preserve much longer before spoiling. |
Fine Cured Meat | 0.1 |
|
Fine Cooked Meat x1 | Preserving Bin | 108 | A cut of fine cooked meat that has been cured. Dried meats preserve much longer before spoiling. |
Field Flower | 0.05 | n/a | n/a | n/a | 272 | Field blossoms with a relaxing aroma. Can be eaten or used in recipes to restore focus afer casting spells. |
Berries | 0.02 | n/a | n/a | n/a | 273 | A bunch of succulent berries. Eat these to alleviate some hunger and thirst. |
Field Mushrooms | 0.01 | n/a | n/a | n/a | 274 | An edible mushroom. Ingest to alleviate some hunger. |
Apple | 0.02 | n/a | n/a | n/a | 278 | A hearty tree fruit. Eat these to alleviate hunger and thirst, or use in cooking recipes. |
Fire Blossom | 0.05 | n/a | n/a | n/a | 300 | A red flower. |
Snow Loti | 0.05 | n/a | n/a | n/a | 302 | A blue flower. |
Terra Flower | 0.05 | n/a | n/a | n/a | 304 | A golden flower. |
Thundergrass | 0.05 | n/a | n/a | n/a | 306 | A green grass harvested to produced dyes. |
Lightblossom | 0.05 | n/a | n/a | n/a | 308 | A*****e, glowwing flower |
Darkweed | 0.05 | n/a | n/a | n/a | 310 | A slithering black tentacle... |
Nightcap Mushroom | 0.01 | n/a | n/a | n/a | 312 | Toxic mushrooms with powerful paralyzing properties. |
Death Cap Mushroom | 0.01 | n/a | n/a | n/a | 313 | Highly poisonous mushrooms that can cause death ingested. |
Vigor Mushroom | 0.01 | n/a | n/a | n/a | 314 | A rare mushroom with anabolic properties. Restores stamina when consumed. |
White Cap Mushroom | 0.01 | n/a | n/a | n/a | 315 | An edible breed of mushrooms. Considered a delicacy on Archos. |
Wheat | 0.01 | n/a | n/a | n/a | 317 | A common food. Beware, some can be deadly. |
Magical Shard | 0.01 | n/a | n/a | n/a | 269 | Used to craft many magical items. |
Resetting Potion | 0.1 |
|
Death Cap Mushroom x 25 Lightblossom x 25 Darkweed x 25 |
579 | Drink this dangerous potion could reset status points but will poison you. Be careful. | |
Centaur Wine | 0.1 | n/a | n/a |
n/a |
115 | A fine wine fermented at the camps of the reclusive Centaur race. |
Small Fertilizer | 0.1 |
|
Grass x 20 Charcoal x4 |
263 | Used to help grow corps. | |
Medium Fertilizer | 0.1 |
|
Grass x 100 Charcoal x20 Rotten Meat x 10 |
264 | Used to help grow corps. | |
Large Fertilizer | 0.1 |
|
Grass x 500, Charcoal x100 Rotten Meat x 50 Magical Shard x 50 |
265 | Used to help grow corps. | |
Fireblossom Seeds | 0.02 | n/a | n/a |
n/a |
301 | A flaming hot berry containing fire energy. Plant it in a large field to produce cherry bomb blossoms. |
Snow Lotus Seeds | 0.02 | n/a | n/a |
n/a |
303 | A freezing cold seed containing water energy. Plant it in a large field to produces snow lotus flowers. |
Terra Flower Seeds | 0.02 | n/a | n/a | n/a | 305 | A tough root containing earth energy. Plant it in a large field to produce calendulas. |
Thundergrass Seeds | 0.02 | n/a | n/a | n/a | 307 | A seedling that rattles in the wind. Plant is in a large field to produce thunder grass. |
Lightblossom Seeds | 0.02 | n/a | n/a | n/a | 309 | These seeds have a faint, cool glow. Plant them in a large field to produce nigh lillies. |
Darkweed Seeds | 0.02 | n/a | n/a | n/a | 311 | It's staring at you...plant it in a large field to produce a dark tentacle. |
Fungal Spores | 0.02 | n/a | n/a | n/a | 316 | Unidentified fungal spores. Plant in a medium or large plot to grow various mushrooms. |
WheatSeed | 0.02 | n/a | n/a | n/a | 318 | Wheat is used to produce flour and wine. |
Cooking Herb | 0.02 | n/a | n/a | n/a | 319 | An aromatic herb used fro cooking and preparing special feeds. |
Lucky Clover | 0.1 | n/a | n/a | n/a | 320 | A rare herb used to create unique items. Some merchants will be very interested in this. |
Rune & Magic Consumables
Name |
Wgt |
Reqs to Craft |
Ingredients |
Crafted At |
ID |
Description |
Rune of Light | 0.5 |
|
Magical Shard x 3 | Your Inventory | 206 | A magical stone imbued with a light spell. Provides a guiding and warding light when cast. |
Rune of Restoration | 0.5 |
|
Berries x 10 Apple x 3 Magical Shard x 5 |
Your Inventory | 204 | A magical stone imbued with restorative powers. Cast this to slowly regenerate health. |
Rune of Warmth | 0.5 |
|
Straw x 15 Sulfur Ore x 5 Magical Shard x 1 |
Your Inventory | 205 | A magical stone imbued with gravity altering magic. Cast this to lighten the contents of your backpack. |
Rune of Radiance | 0.5 |
|
Lightstone x15 Magical Shard x 25 |
Your Inventory | 207 | A magical stone imbued with an advanced light spell, offering greater guidance and protection. |
Rune of Guidance | 0.5 |
|
Quartz Sand x 25 Magical Shard x 15 |
Your Inventory | 233 | A magical stone imbued with a navigation spell. Cast this to project a magical map on the ground that pinpoints your location on Archos. |
Rune of Recall | 0.5 |
|
Quartz Sand x 50 Magical Shard x 50 |
Your Inventory | 236 | A magical stone imbued with a teleporting spell. Transports you to your faction's city when cast. |
Rune of Cooling | 0.5 |
|
Grass x 15 Ice Chunk x 5 Magical Shard x 1 |
Your Inventory | 539 | A magical rune imbued with the element of water. Cast this to protect your body against hot temperatures. |
Rune of Gravity1 | 0.5 |
|
Fur x5 Copper Ore x5 Magical Shard x 15 |
Your Inventory | 541 | A magical rune imbued with the element of Earth, Cast this to improve your weight. |
Rune of Gravity2 | 0.5 |
|
Fur x5 Iron Ore x 5 |
Your Inventory | 542 | A magical rune imbued with the element of Earth, Cast this to improve your weight. |
Rune of Gravity3 | 0.5 |
|
Fur x5 Mithril Ore x 5 |
Your Inventory | 543 | A magical rune imbued with the element of Earth, Cast this to improve your weight. |
Rune of Darkvision | 0.5 |
|
Ground Bone x25 |
Your Inventory | 232 | A magical stone imbued with the power of omniscience. Cast this and your enemies cannot hide from you. |
Dark Essence | 1.0 |
|
Magic Workbench | 193 | The essence of the element of darkness. Used in spell ingredients and to power spell generators. | |
Light Essence | 1.0 |
|
Magic Workbench | 192 | The essence of the element of light. Used in spell ingredients and to power spell generators. | |
Earth Essence | 1.0 |
|
Magic Workbench | 191 | The essence of the element of Earth. Used in spell ingredients and to power spell generators. | |
Air Essence | 1.0 |
|
Magic Workbench | 190 | The essence of the element of air. Used in spell ingredients and to power spell generators. | |
Water Essence | 1.0 |
|
Magic Workbench | 189 | The essence of the element of water. Used in spell ingredients and to power spell generators. | |
Fire Essence | 1.0 |
|
Magic Workbench | 188 | The essence of the element of fire. Used in spell ingredients and to power spell generators. | |
Goblin Contract | 0.5 |
|
Magic Parchment x 1 Ink x 1 |
Your Inventory | 118 | A contract of Goblin servitude. Create these to order Goblins to man spell towers. |